F.A.Q.

Answers to frequently asked questions about our game and our studio.

Game

What is Way of the Hunter?

Way of the Hunter (WotH) is the next-generation hunting game from Nine Rocks Games and THQ Nordic. The game offers vast open-world environments, realistic rifle handling, a story campaign with compelling characters, natural animal behavior, a lengthy and engaging end-game, co-op multiplayer, and a sense of discovery of the beautiful nature in two initial locations.

What technology is WotH using?

WotH is using Unreal Engine 4 as a base for our ambitious plans including the open-world nature of the game, animal behavior schemes, and other features.

What does it mean to have "vast open-world" environments?

We offer two locations handcrafted to the last details with a size of 55 square miles/144 square kilometers each.

What does "realistic rifle handling" mean?

We have studied each and every rifle included in the game from A to Z. Team members responsible for rifle handling are either active hunters or they have rich experience from working on other hunting games. We know how to handle various types of hunting rifles in real life and we tried to transfer the experience into the game, including animations, sounds, etc. We are looking forward to telling you more once we start introducing our rifles and equipment.

What do you mean by the "strong story elements" statement?

We have tried to incorporate the story from the beginning because we wanted to create a different kind of hunting game. The story in Way of the Hunter is vital for exploration and learning how to hunt, and hunt ethically. However, if the only thing you care about is hunting itself, we will not keep you occupied by the story for too long. The same applies to virtual nature lovers because we also want to please them.

What do you mean by "natural animal behavior"?

Simply put, we have experts in our team who studied the behavior of every animal in the game to the last detail, in each environment. We know where each animal goes to sleep, eat and drink, and the design of the game reflects it. If you are a hunter or if you study the specific animal's behavior in our game, you will know where to find it, at what time, and why. We will reveal more soon as we start introducing our animals.

What do you mean by "sense of discovery"?

Way of the Hunter is a hunting game in the first place, with all expected mechanics and features in place for people who would like to spend 100+ hours just hunting. But WotH offers more. We wanted to provide the joy of just observing nature and animals to everyone. We included story elements and tutorials for people who have no experience with the genre. When they are out of the initial stage, they can observe the beauty of nature—the same as we are doing during our gameplay sessions regularly.

Obvious questions

When will the game be released?

We will announce the release date in the upcoming months.

On which platforms will the game be released?

The game is primarily developed for PC, PS5, and Xbox Series X/S.

Why "Way of the Hunter"?

Believe it or not, it results from cooperation between developers and publishers. Way of the Hunter expresses the nature of the game perfectly in terms of initial ambition, design, content, and hopefully, the result.

How many rifles do you have in the game?

We will tell you more in the upcoming week and months.

Are they licensed or just made up?

We will tell you more in the upcoming week and months.

What equipment will I be able to use?

We support all the standard hunting equipment. We will tell you more in the upcoming weeks and months.

How many animal species do you have in the game?

We have specific animals for each area, and we look forward to telling you more in the upcoming weeks and months.

Do you have a trophy system?

Yes, quite sophisticated one. We will tell you more about it in the upcoming weeks and months.

Is there a place where I can see my trophies?

Yes, the game will feature a main hunting lodge in each region where you will be able to see your claimed trophies. We will tell you more in the upcoming weeks and months.

Do you support achievements?

Of course, on each platform.

How many people can play in co-op multiplayer?

We will tell you more in the upcoming weeks and months.

Will the game feature microtransactions?

There are no microtransactions in Way of the Hunter.

Will the game have NFTs?

There are no NFTs in Way of the Hunter.

When will you show actual features?

Stay tuned; we have some exciting content ready for you to see before the release.

Will you support 60/120 fps?

We will tell you more in the upcoming weeks and months.

Will you support 4K?

Yes, on specific platforms. We will tell you more in the upcoming weeks and months.

Where can I voice my impressions about the game?

We will be eager to hear your thoughts on our social media channels or on our official Discord server.

Will the game have a physical release?

Yes, boxed copies for PS5 and Xbox Series X/S will be available for purchase.

Will you be porting the game to Nintendo Switch?

There are currently no plans for releasing Way of the Hunter on additional platforms.

Are you planning to release DLCs, free updates, or expansions?

We will tell you more in the upcoming weeks and months.

Is the number of the animals, rifles, and equipment final?

We will tell you more in the upcoming weeks and months.

What are your plans for the game - short-term or long-term support?

100% long-term support.

Corporate and background

I know THQ Nordic, but who is Nine Rocks Games?

Nine Rocks Games is a game development studio headquartered in Bratislava, the capital of Slovakia. We have over 17 years of experience making successful games, including global hits like DayZ, Soldier of Fortune: Payback, Chaser, or multimillion-selling Cabela's line of hunting games, including Big Game Hunter and Dangerous Hunts.

Game development studio from Bratislava, Slovakia, with over 17 years of experience making games as a Cauldron or Bohemia Interactive. Nine Rocks Games team members launched many successful games, including global hits like DayZ, Soldier of Fortune: Payback, Chaser, or multimillion-selling Cabela's line of hunting games, including Big Game Hunter and Dangerous Hunts.

When will you tell us more about Nine Rocks Games?

You will learn about the studio and its members in the upcoming weeks.

Is it just a one-time or long-term partnership between THQ Nordic and Nine Rocks Games?

Nine Rocks Games is part of the THQ Nordic Family - it is a long-term relationship.