After the weekend of testing and improvements on the Experimental Branch, Update 0.4.1 is now live on the Default Branch of Way of the Hunter 2.
This update marks an important step for Way of the Hunter 2 as we bring Multiplayer to all players for the first time. It also introduces two new pieces of hunting gear — the CVA Cascade LRX bolt-action rifle and the Bergara Mercury Ti30 suppressor — alongside a wide range of fixes, tweaks, and improvements.
Multiplayer Is Here
The wait is over. Multiplayer is now available on the Default Branch.
Two players can team up and head into the wilderness together, sharing the hunting experience and exploring the game side by side.
We've spent the past few weeks testing Multiplayer on the Experimental Branch, fixing issues and improving its stability based on your feedback. With this foundation now on the Default Branch, we'll continue working on expanding Multiplayer with more features and options in future updates.
We're excited to finally have you hunting together — and we're looking forward to seeing what you do with it.
Meet the CVA Cascade LRX
Update 0.4.1 also adds the CVA Cascade LRX (.270 Winchester).
With its black finish and copper webbing matching the barreled action, the LRX stands out with a refined look while offering a capable platform for medium- and long-range shots.
Whether you're heading out for a carefully planned hunt or simply looking for a new rifle to add to your collection, the CVA Cascade LRX is ready to join your arsenal.
New Gear: Bergara Mercury Ti30
The Mercury Ti30 offers a refined balance of substantial sound reduction and premium handling. Its SLM-engineered baffle geometry is designed to maximize efficiency and reduce muzzle signature without compromising accuracy.
The Bergara Mercury Ti30 is being released as a real-world suppressor at the same time it arrives in Way of the Hunter 2, making this a unique day-one release both in-game and in the real world.
It's another option for hunters looking to keep their shots quieter while maintaining the precision needed for a successful hunt.
More Fixes and Improvements
Alongside the new content and Multiplayer, Update 0.4.1 brings a broad range of fixes, tweaks, and improvements across the game.
The level progression and XP system has also been rebalanced. Following the rebalance, players may find that their updated level doesn't immediately appear after logging in. Gaining at least 1 additional XP point should trigger the correct level display. This is a temporary issue that we plan to resolve in a future update.
Heads-up: Please don't bring save files from Experimental back to the default branch, it could cause issues.
For more details about update 0.4.1, please check the patch notes below.

(Way of the Hunter 2, ) Update 0.4.1.208286 - patch notes:
PROGRESSION:
Tweaked: Rebalanced level progression and XP rewards
ANIMALS:
Fixed: Trophy star rating fluctuating unexpectedly as animals age
Fixed: Duck ragdoll moving randomly across terrain and disappearing when shot while flying over water - Fixed: Dall Sheep trophy rating too low relative to fitness and age
Fixed: Common Hippopotamus body flying in circles with broken animations after being shot, before being pulled to shoreň
Fixed: Newly spawned animals not having their trophies until the player sleeps or reloads the game
Fixed: Crocodile ragdoll being pulled to shore too quickly after death with unnatural speed
Fixed: Pollution-clearing habitat improvements in Kilimaya Reserve not affecting Common Warthog
Fixed: Trophy: Central European boar: Young females have deformed lower tusks
Fixed: Central European Boar: Trophy rating now match the fitness level
Fixed: Trophy: Wood bison had misplaced horns
Tweaked: Reduced the speed at which dead animal bodies float toward shore
GEAR:
Added: CVA Cascade LRX bolt-action rifle (.270 Winchester)
Added: Suppressor Bergara Mercury Ti30
Fixed: Weapons temporarily losing customization functionality and icons in Storage if you changed your loadout while inside the vehicle
Fixed: WildHeart Wild Escort tents instantly packing up after long holding "E" to Sleep
SFX:
Added: Bird ambient sound in the tutorial
Fixed: Outside ambient sounds are not audible in the Hearth & Hunt Headquarters lodge
ENVIRONMENT:
Fixed: Visual glitch when viewing Lake Sasquatch (New Laurentia) from specific viewpoints
Fixed: A chance for the animal to die in the river during the "Erynnis Lucilius" mission, causing a progression blocker
UI/UX:
Fixed: Invisible collision causing markers to populate at the player's position instead of the targeted location -
Fixed: Settings "Open Hunting Map" and "Open Photo Mode" being featured twice in Keybindings
Fixed: Tier badge staying on the screen when switching away from the Weapons tab in the Shop
Fixed: Input prompt text not displaying correctly in some languages
Fixed: Invisible bounding box preventing players from placing location pings at desired spots near Mishipeshu Swamp Station
Fixed: Objective marker showing the wrong location during the "Teacher's Pet" mission
MULTIPLAYER:
Added: Multiplayer is now available in steam default branch
Fixed: (MP) Playing seeing placed markers in different locations
Fixed: (MP) Trophy score of some animals not rising as they aged
Fixed: (MP) Client not being able to fast travel to tents in some situations
Fixed: (MP) Client not being able to see changes being made to tents as the host is placing or packing them up
Fixed: (MP) Host’s controller vibrating when the Client shoots
Fixed: (MP) Client falling under the map after exiting a slowly moving vehicle controlled by the Host
Fixed: (MP) Spawning in the air after building a tent, fast travelling to the lodge, and then fast travelling to the tent
Fixed: (MP) Engine sound turning off when in proximity to the other player’s vehicle
Fixed: (MP) Client not being able to see custom markers on the Hunting map
Fixed: (MP) A rare error message occurring related to animation instance handling
Fixed: (MP) Animal sound cues being shared between players even at great distances, regardless of each player's actual proximity to the animal
OTHER:
Fixed: NPCs missing their interaction prompt
Fixed: Improper facial animations for all NPCs
Known issue: After the level rebalance, you may need to gain at least 1 additional XP point after logging in before your new level actually shows up. Everyone should jump a few levels with this update, but it may not display right away until that extra XP is earned.
If you run into bugs, please report them via THQN Redmine - ideally with your saved files attached - details on how to report a bug and attach your saved files can be found HERE.
Thank you for your continued support, and happy hunting!
Play Way of the Hunter 2 in Early Access on Steam (PC). Pre-order on PlayStation Store. Pre-order on Microsoft Store.
Pre-Order links for consoles:
PlayStation: https://thqn.net/4wFGDzk
Xbox Standard Edition Pre-Order: https://thqn.net/4fGmqn2
Xbox Deluxe Edition Pre-Order: https://thqn.net/3RzUCro
More info: