Before the weekend, we've pushed a new round of fixes and tweaks to the Experimental Branch with Update 0.4.1. Once we confirm it's stable, it'll move to the default branch too.
This update covers fixes across animals, gear, environment, UI, and multiplayer, along with a rebalance to level progression and XP rewards. After the level rebalance, you may need to gain at least 1 additional XP point after logging in before your new level actually shows up. Everyone should jump a few levels with this update, but it may not display right away until that extra XP is earned. This is planned to be fixed before it goes to the default branch.
Heads-up: Please don't bring save files from Experimental back to the default branch, it could cause issues. We recommend keeping your saved files backed up. If you'd like to join the Experimental branch with the multiplayer, head over HERE for more info.
For more details about update 0.4.1, please check the patch notes below.
Thanks for testing with us, happy hunting!

(Way of the Hunter 2, Experimental branch) Update 0.4.1.208043 - patch notes:
PROGRESSION:
Tweaked: Rebalanced level progression and XP rewards
ANIMALS:
Fixed: Trophy star rating fluctuating unexpectedly as animals age
Fixed: Duck ragdoll moving randomly across terrain and disappearing when shot while flying over water - Fixed: Dall Sheep trophy rating too low relative to fitness and age
Fixed: Common Hippopotamus body flying in circles with broken animations after being shot, before being pulled to shoreň
Fixed: Newly spawned animals not having their trophies until the player sleeps or reloads the game
Fixed: Crocodile ragdoll being pulled to shore too quickly after death with unnatural speed
Fixed: Pollution-clearing habitat improvements in Kilimaya Reserve not affecting Common Warthog
Tweaked: Reduced the speed at which dead animal bodies float toward shore
GEAR:
Fixed: Weapons temporarily losing customization functionality and icons in Storage if you changed your loadout while inside the vehicle
Fixed: WildHeart Wild Escort tents instantly packing up after long holding "E" to Sleep
SFX:
Added: Bird ambient sound in the tutorial
Fixed: Outside ambient sounds are not audible in the Hearth & Hunt Headquarters lodge
ENVIRONMENT:
Fixed: Visual glitch when viewing Lake Sasquatch (New Laurentia) from specific viewpoints
Fixed: A chance for the animal to die in the river during the "Erynnis Lucilius" mission, causing a progression blocker
UI/UX:
Fixed: Invisible collision causing markers to populate at the player's position instead of the targeted location -
Fixed: Settings "Open Hunting Map" and "Open Photo Mode" being featured twice in Keybindings
Fixed: Tier badge staying on the screen when switching away from the Weapons tab in the Shop
Fixed: Input prompt text not displaying correctly in some languages
Fixed: Invisible bounding box preventing players from placing location pings at desired spots near Mishipeshu Swamp Station
Fixed: Objective marker showing the wrong location during the "Teacher's Pet" mission
MULTIPLAYER:
Fixed: (MP) Playing seeing placed markers in different locations
Fixed: (MP) Trophy score of some animals not rising as they aged
Fixed: (MP) Client not being able to fast travel to tents in some situations
Fixed: (MP) Client not being able to see changes being made to tents as the host is placing or packing them up
Fixed: (MP) Host’s controller vibrating when the Client shoots
Fixed: (MP) Client falling under the map after exiting a slowly moving vehicle controlled by the Host
Fixed: (MP) Spawning in the air after building a tent, fast travelling to the lodge, and then fast travelling to the tent
Fixed: (MP) Engine sound turning off when in proximity to the other player’s vehicle
Fixed: (MP) Client not being able to see custom markers on the Hunting map
Fixed: (MP) A rare error message occurring related to animation instance handling
Fixed: (MP) Animal sound cues being shared between players even at great distances, regardless of each player's actual proximity to the animal
OTHER:
Fixed: NPCs missing their interaction prompt
Fixed: Improper facial animations for all NPCs
Known issue: After the level rebalance, you may need to gain at least 1 additional XP point after logging in before your new level actually shows up. Everyone should jump a few levels with this update, but it may not display right away until that extra XP is earned. This is planned to be fixed before it goes to the default branch.
If you run into bugs, please report them via THQN Redmine - ideally with your saved files attached - details on how to report a bug and attach your saved files can be found HERE.
Thank you for your continued support, and happy hunting!
Play Way of the Hunter 2 in Early Access on Steam (PC). Pre-order on PlayStation Store. Pre-order on Microsoft Store.
Pre-Order links for consoles:
PlayStation: https://thqn.net/4wFGDzk
Xbox Standard Edition Pre-Order: https://thqn.net/4fGmqn2
Xbox Deluxe Edition Pre-Order: https://thqn.net/3RzUCro
More info: