Way of the Hunter 2: Known Issues

Here's a running list of known issues in Way of the Hunter 2 (Version 1.4) and available workarounds, updated as we go.

Way of the Hunter 2 is out on PC, PlayStation 5 and Xbox Series X|S. We're aware of several issues in the current release and are actively working on fixes. Below is a list of known issues we're tracking, along with workarounds where available. This list will be updated as new issues are found and existing ones are resolved.

The most recent version of the game is 1.4.0.XXXXXX you can read more info and the full patch notes HERE (link pls). For more info on what's coming next, please check out our roadmap and FAQ.

If you run into something not listed here, please report it via our THQN bug database via this link - details on how to report a bug and attach your saved files can be found HERE. Some of you have experienced login errors on the bug reporting site - we've identified the cause: logging in via Xbox Live can trigger an error on the site. Until this is fully resolved, please log in with a different platform account when submitting a report, and mention which platform you're actually playing on (ideally also right in the title).

Thank you for your support, happy hunting!


Misc

  • On a rare occasion, a taxidermy can appear as disappeared, while occupying its taxidermy stand. Equally as rarely, it may be possible to display an already displayed taxidermies. Both are resolved by reloading your current save.

  • Damage caused to animals by the vehicle is not fully consistent

  • Mission “Who Runs The World?” fails to advance upon harvesting the Spotted Hyena

  • Mission Crocodile Tears - the vicious Crocodile may be missing from the marked location

UI

  • Localization: Some UI texts are untranslated. In non-English languages, some texts may still appear untranslated (in English or as placeholder text). This affects the claim screen, the encyclopedia (for example the choke pattern spread entries), selling/discarding items, and some settings descriptions (difficulty, binocular modes, global illumination).

  • (PS5/Xbox) The player is not able to discard any taxidermy from the Hunting Log menu

  • Hunter assist: Animal analysis doesn’t display the current alert correctly

Gear

  • Equipped items may stay invisible after sleeping or fast traveling

  • Ammo Lewellings Firefly Shock has incorrect energy loss over distance

  • Buffden Apex Predator crossbow with mounted scope has increased ADS mouse sensitivity while zoomed in

  • Missing Accuracy stat in the Shop and Storage for slugs, bolts and arrows

  • Stats of some ammo are not accurate in the Shop and Storage:
    .308 Winchester (Grande Swift): Recoil is lower than listed
    12 Gauge (Rapid Buckshot): Recoil is higher than listed

  • Shotguns equipped with Pellets or Buckshots fail to work in the Shooting Range

  • Shotguns: pellets can be weak or miss at longer range (about 35 m and beyond)

  • Tripod stands (controller): the reload button also dismounts you from the tripod, so you can’t reload the weapon while mounted.

Multiplayer

  • Cabins, stations and other facilities you discovered in single player don’t carry over to Multiplayer. The Hunting Map in Multiplayer shows only the starting lodge, so you have to discover everything again.

  • Client crashes when Host switches to any Caller or Scent

  • Client’s weapon starts empty when joining a session or after fast traveling

  • Animals hunted by Client have a chance to disappear on their own while the Host is far away

  • Difficulty hitting animals that are in motion for the client

  • Temporary instances of desync in certain situations, resolved by closing the distance to the Host, or by waiting briefly

  • Rare instances of being unable to interact with doors and parking signs, resolved by reconnecting to the session

  • Animal sounds may not be audible

  • Snowshoe Hare lacks animation for the Client when viewing the animal in Multiplayer

  • Flashlight state is not replicated correctly in Multiplayer

  • It is possible to join a session via an invite without having completed the Tutorial first, leading to a locked state. This is resolved by deleting the save files manually, and prevented by completing the Tutorial before trying to participate in Multiplayer.

  • (Xbox) Inventory may clear after fast-travel

  • Crash caused by the Host using Buffden Apex Predator

Animals

  • Common hippopotamus: Turns are too slow while charging

  • Common hippopotamus: Spooked and dying animals don’t escape far from the player and their animations are not blended smoothly

  • Common hippopotamus: Charging animals make insufficient noise

  • Moose: No sound ripple visual when the moose makes a sound

Performance

  • (PC) Players with some AMD GPUs may experience crashes in 1.4 caused by a bug in the newest AMD drivers. We recommend rolling back to a previous driver version in the meantime. A hotfix is in the works.

  • GPU crash occurs after entering a Hunting Reserve, exiting, then entering another different Hunting Reserve while Alt-Tabbed in the Loading Screen

  • Animals flashing/disappearing visual effect when viewed through binoculars

  • (PC) The game may crash repeatedly on AMD GPUs since v1.1. One player reported that turning off AMD’s Instant Replay stopped the crashes, but this is not confirmed.

  • (PC) Random “Fatal Error” crashes since 1.2, mostly on sleep and fast travel

  • (PC) Antialiasing > FSR option may not take effect, resolved by setting to TSR first, then FSR

  • FPS drops in certain locations during sunset

  • (Xbox) Title fails to reach 60 FPS in Performance mode

  • (Xbox Series S) Game may crash in memory-intensive situations, such as near a lodge with heavily populated dioramas

  • (Xbox) Disconnecting a controller and plugging in another one will not allow the user to dismiss the Disconnect message

  • (PS5) Performance Mode: Mountain disappears/renders see-through near Sasquatch Lake

  • (PS5/Xbox) UI: User is unable to scroll down the Animals list in the Encyclopedia after loading into any map

  • Autosave causes stutter on a short interval for some players

Environment

  • Visible switching of ground texture around the player

Snow

  • (PS5/Xbox) Raindrops and snowflakes are not visible in Performance Mode

  • Visual issues may appear while using antialiasing options TSR or TAAU during snowy weather

  • Animal droppings and footprints are not visible in fallen snow


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Way of the Hunter 2 is being developed by Nine Rocks Games and published by THQ Nordic. The game is available now for PC, PlayStation®5 and Xbox Series X|S. The SRP of the Standard Edition is €39.99 / $39.99 / £34.99 / AU$54.95 / ¥5,170. The SRP of the Deluxe Edition, which includes the game and the Season One Season Pass, is €59.99 / $59.99 / £49.99 / AU$99.95 / ¥7,590.

Loyalty Rewards
Owners of the original Way of the Hunter receive a loyalty discount if they own the game digitally on the same platform. Additionally, to thank our longtime hunters for their support, we're bringing the Night Hunting Pack from Way of the Hunter to Way of the Hunter 2.

Owners of the original Way of the Hunter base game on Steam, PlayStation®5, or Xbox Series X|S will get access to the DLC in Way of the Hunter 2 for free.